.. _dir_server_game_events: Directory game_events ===================== |exhale_lsh| :ref:`Parent directory ` (``server``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS *Directory path:* ``server/game_events`` Files ----- - :ref:`file_server_game_events_game_meteor.c` - :ref:`file_server_game_events_gui_global_info.c` - :ref:`file_server_game_events_gui_player_info.c` - :ref:`file_server_game_events_gui_time_manip.c` - :ref:`file_server_game_events_handler.h` - :ref:`file_server_game_events_names.h` - :ref:`file_server_game_events_player_broadcast.c` - :ref:`file_server_game_events_player_fork.c` - :ref:`file_server_game_events_player_incantation.c` - :ref:`file_server_game_events_player_inventory.c` - :ref:`file_server_game_events_player_life.c` - :ref:`file_server_game_events_player_look.c` - :ref:`file_server_game_events_player_movement.c` - :ref:`file_server_game_events_player_object_interact.c` - :ref:`file_server_game_events_team_available_slots.c`