.. _program_listing_file_gui_Zappy.cpp: Program Listing for File Zappy.cpp ================================== |exhale_lsh| :ref:`Return to documentation for file ` (``gui/Zappy.cpp``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp #include #include #include "Demeter/Renderer/SDL2.hpp" #include "Entities/E_CameraControler.hpp" #include "Entities/E_Coms.hpp" #include "Entities/E_Light.hpp" #include "Entities/E_Mother.hpp" #include "Zappy.hpp" bool Zappy::Init(Args ¶ms) { std::unique_ptr sdl2 = std::make_unique(); if (!sdl2->Init()) { Log::failed << "Failed to initialize SDL2!"; return false; } demeter = std::make_unique(); if (!demeter->Init(std::move(sdl2))) { Log::failed << "Failed to initialize Demeter!"; return false; } // Register entities if (!demeter->AddEntity(std::make_shared(params))->Init(*demeter)) { Log::failed << "Failed to initialize E_Coms!"; return false; } if (!demeter->AddEntity(std::make_shared())->Init(*demeter)) Log::failed << "Failed to initialize E_Light!"; if ( !demeter->AddEntity(std::make_shared())->Init(*demeter)) Log::failed << "Failed to initialize E_CameraControler!"; if (!demeter->AddEntity(std::make_shared())->Init(*demeter)) Log::failed << "Failed to initialize E_Mother!"; // camera demeter->camera.SetPosition({0.0, 200.0, 200.0}); demeter->camera.SetRotation(-90.0, -45.0); return true; } void Zappy::Run() { Log::inf << "GUI started."; demeter->Run(); }