.. _program_listing_file_server_client_client_manager.h: Program Listing for File client_manager.h ========================================= |exhale_lsh| :ref:`Return to documentation for file ` (``server/client/client_manager.h``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp #ifndef CLIENT_STATE_SEGMENT_H #define CLIENT_STATE_SEGMENT_H typedef struct client_state_s client_state_t; #include typedef struct { client_state_t *clients; size_t count; size_t capacity; size_t idx_of_gui; size_t idx_of_players; struct pollfd *server_pfds; } client_manager_t; bool client_manager_init(client_manager_t *cm); client_state_t *client_manager_add(client_manager_t *cm); void client_manager_remove(client_manager_t *cm, size_t idx); client_state_t *client_manager_promote(client_manager_t *cm, size_t idx); #endif