.. _program_listing_file_server_game_events_names.h: Program Listing for File names.h ================================ |exhale_lsh| :ref:`Return to documentation for file ` (``server/game_events/names.h``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp #ifndef EVENT_NAMES_H #define EVENT_NAMES_H #define METEOR "M" #define PLAYER_DEATH "PD" #define PLAYER_INVENTORY "Inventory" #define PLAYER_BROADCAST "Broadcast" #define PLAYER_LOOK "Look" #define PLAYER_LEFT "Left" #define PLAYER_RIGHT "Right" #define PLAYER_FORWARD "Forward" #define PLAYER_EJECT "Eject" #define PLAYER_TAKE_OBJECT "Take" #define PLAYER_SET_OBJECT "Set" #define PLAYER_FORK "Fork" #define PLAYER_START_INCANTATION "Incantation" #define PLAYER_END_INCANTATION "EI" #define PLAYER_LOCK "noop" #define TEAM_AVAILABLE_SLOTS "Connect_nbr" #define GUI_PLAYER_POS "ppo" #define GUI_PLAYER_INV "pin" #define GUI_PLAYER_LVL "plv" #define GUI_TIME_GET "sgt" #define GUI_TIME_SET "sst" #define GUI_MAP_SIZE "msz" #define GUI_MAP_CONTENT "mct" #define GUI_TILE_CONTENT "bct" #define GUI_TEAM_NAMES "tna" #endif