Program Listing for File team_available_slots.c¶
↰ Return to documentation for file (server/game_events/team_available_slots.c)
#include "client/client.h"
#include "handler.h"
bool team_available_slot_handler(server_t *srv, const event_t *event)
{
size_t count = 0;
client_state_t *cs = event_get_client(srv, event);
if (cs == nullptr)
return false;
if (event->arg_count != 1)
return append_to_output(srv, cs, "ko\n"), true;
for (size_t i = 0; i < srv->eggs.nmemb; i++)
count += srv->eggs.buff[i].team_id == cs->team_id
&& srv->eggs.buff[i].hatch <= get_timestamp();
vappend_to_output(srv, cs, "%zu\n", count);
return true;
}